Gianni Francesco De Giuseppe
Animation Student at Ulster University
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Semester 2
Maya Research
Floating city
Artifact and Schematic
to the moon- first animation
to the moon research
Animations for inspiration
concepts
To the moon Concepts
Maya
Ship Concepts
maya
Head Model
Final
research
reflective module
Design Discourse
12 Principles of Animation
Squash and Stretch
Anticipation
Staging
Straight Ahead Action and Pose to Pose
Follow Through and Overlapping Action
Slow in and Slow Out
Arcs
Secondary Action
Timing
Exaggeration
Solid Drawing
Appeal
maya animations
history of Animation
Maya Research
Year 1 Semester 1
Portfolio Y1 S1
Showreel Y1 S1
Personal Work
Sculpture
Computer Art
2D
Maya Maya
Creative Elements
life drawing
Drawing Research
Drink and Draw
Whinnie the Pooh
Design a World
Crystal World
Concept
Research
Dragon tree World
Game of Bones
Research behind the Game of bones
What is it? How is it played?
concepts of the game of bones
G.o.B. Presentation
Characters
Paradox World
storyboarding
Animatic
Research Paradox World
Hell World
Infernus motion graphic
Typography
Hell world research
Photography
My photography
My Photos
Do Androids dream of Electric Sheep?
Presentation D.A.D.E.S.
Module Assessment
showreel y1 s1
January 5, 2016
January 5, 2016
gifrdegi
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